Play as Qube the cube, who wants to climb Misstep-Tower, a place that completely turns around the standarts of game design.

My submission for the Wowie Game Jam 3.0.

I tried to take the theme "Failure is Progress" in multiple ways: In a gameplay sense, in the ending, and the whole game itself.

Time ran really short in the end, so I couldn't completely polish it. It isn't as clear as I wanted it to, when the door to the next room has opened.

Sadly, the game isn't as fun as I'd hoped, at least in my opinion, but it was an interesting experience nonetheless. I kinda used this Jam to challenge my polishing skills ;)

Have fun playing! :D

Comments

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The controls aren't very intuitive, I kept trying to use either WAD or ➡⬆⬅ but instead of W or ⬆ I have to use space, is this another one of those "failure" to control and "progress" is using the spacebar or is this unintentional?